In response to:

Our SimCity Government

cliam Wrote: Aug 25, 2012 12:57 AM
I'm not here for your personal view on American politics. But a SimCity wherein you can get ousted for playing the way you want? Bad sandbox gameplay.. Don't even give them that sorry idea. Can't write an interesting article without hitching on other people's IP.
javapoppa Wrote: Aug 25, 2012 11:31 AM
Then why are you here other than to post irrelevant gibberish?
Editor's note: This piece was co-authored by David Legates.

Back in 1983, during the information processing Cretaceous Period, Maxis developed a new genre of educational, yet entertaining computer games. The latest version will be released next year.

SimCity allows players to build virtual cities by zoning land, adding buildings to enhance the needs and desires of Sim-citizens, adjusting tax rates, building power and transportation networks, and making other municipal decisions. Players don’t win or lose. They employ their knowledge of city life and urban planning to determine whether their SimCities thrive – or become uninhabitable urban deserts....