Brent Bozell

The warped individual who created this game is most proud of himself. He told the Rocky Mountain News that he attended a different Colorado high school at the time, and he wanted to make something "profoundly unique and confrontational," which he has certainly achieved. He also professes some admiration for the murderers. They were "at times, very thoughtful, sensitive, and intelligent young men." It was "empowering to see two oppressed, marginalized kids rise up." He then says this could be oversimplified, since he claims he made the game to spur "inquiry and civil discourse."

The sicko also thinks the game is "innately comedic," due to its extremely simplistic, low-tech graphics, making a violent school shooting into a "game with tiny, cartoonish sprites ... that make firing a TEC-9 feel like casting a magic spell." It "parodies video games."

His nihilism comes through as he denounces "platitudes and panaceas" about why it happened and how it can be prevented from happening again. Harris and Klebold were "canaries in the mine ... precursors to the collapse of modern civilization." "Society," he complains, "has a powerful self-preservation meme [cultural tradition] and most people are incurably affected by it. Thankfully, I'm not -- hence, the game."

Our inventor is also a pompous hypocrite and a coward. Contrary to his claims, he is affected enough by a self-preservation streak that he insists on hiding behind the veil of anonymity.

Sadly, this genius has allies among video-game enthusiasts. Ian Bogost, a professor at Georgia Tech who specializes in video-game criticism, is ecstatic about re-enacting Columbine. "I think the effort is brave, sophisticated, and worthy of praise from those of us interested in video games with an agenda," he declares. The game isn't fun, but it's challenging, he writes, "conceptually difficult. We need more of that." But the game doesn't reward you for putting your gun down and going home. It rewards you and calls you brave for killing innocent teenagers. Why Georgia Tech hasn't fired this idiot is a disgraceful mystery.

It's stories like this that underline why states are cracking down on the sale of violent video games to minors. Violent video game legislation has passed in Michigan, Illinois and California, and is being considered in many states including Missouri, Kansas, and Minnesota as well as at the federal level.

But the players of "Super Columbine RPG" don't need an ID to prove they're adults. Any child can just download this sick game, free of charge, in the privacy of his own disturbed world.

Brent Bozell

Founder and President of the Media Research Center, Brent Bozell runs the largest media watchdog organization in America.
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